Rendering
- Louise O'Shea
- Mar 24, 2016
- 1 min read
Today I will be working on my camera, lighting and rendering. I need to have to done in order to produce a suitable animation set for my Hand in due at the end of March.

Here you can see me setting up the camera and lighting, I decided to have my lighting top down top show I have some, and the camera far off to the front, I will now also provide a picture through the camera perspective.

Here is through the camera perspective, I also have the character turning round to show the character which I did by taking the big curve parented to everything at the bottom and then I spun than around of the length of the animation I did this due to a responce made by Jake who commented that the character staying still made it difficult to see the animation from all angles. So I took on that advice and spun the character around
During Easter I’m going to need to work on:
Finishing my Model for when we come back, this means-
Attach the head to the character
Texture the body
Rig the body
Animate a walk animation
I believe the hardest part will be finishing the modelling and then the rigging. Texturing I will be painting In Mud box to match the environment and stick to my cartoon like style. And animation I find very simple.
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